This is a concept that I thought of thanks to the 'Discovery' theme of Anthro Game Jam #1.

Your objective is to Discover the required amount of Items within a Dungeon run.

You win if you discover enough Items. You lose if you die.


Controls:

Space - Interact, Pick up Items

R - 'Use' an Item

F - 'Toss' an Item

X - 'Drop' an Item

Q and E - Cycle through your Inventory

WASD - Move

Arrow Keys - Rotate the Camera


Let me know what improvements need to occur in the comments section.

I hope you enjoy the game :3

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorYYNeko
GenreAction
Made withUnity
Tags3D, Action RPG, Cute, Dungeon Crawler, Fantasy, Female Protagonist, Furry, No AI, Roguelike, Third Person
Average sessionA few seconds
InputsKeyboard

Comments

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(+1)

Cool concept. Took everyone's fear of identifying items and made it the core mechanic.

(+1)

Fun concept! i can see how this would be a neat roguelike sort of game with all kinds of weird item effects and puzzles and such